How to Manage Student Rewards and Games

Created by Vocab Loco, Modified on Sat, 2 May at 11:23 AM by Ace Turner

Vocab Loco gives teachers flexibility in how rewards are presented to students. With Zoodle's House, Word Swapper (and Aquarium), and the Games Page, you can motivate students while keeping learning front and center.


How to Manage Student Rewards and Games



Zoodle's House and Word Swapper (includes Aquarium)

Where to find it: Teacher Dashboard → Customize Program



Zoodle's House

  • Can be set to specific days (weekdays, weekends, or a single day).
  • Can be limited by daily playtime (15 minutes, 30 minutes, 1 hour, etc.).
  • Can also be blocked completely.


? Recommendation: Do not turn Zoodle off completely. Zoodle is where students continue reviewing mastered words after finishing a word list. This practice helps turn weekly vocabulary into "life words." Many teachers find the best balance is to allow Zoodle on weekends only or with a time limit.


Word Swapper

  • Can be enabled or disabled.
  • The Aquarium feature is tied to Word Swapper — if Word Swapper is off, Aquarium is off too.
  • Word Swapper takes vocabulary practice beyond memorization. Students "swap" words into real sentences and scenarios, applying vocabulary in context. This makes it both a fun game and a highly effective learning tool — one of the most motivating features in Vocab Loco.




Games Page

Where to find it: Teacher Dashboard → Games and Coins


  • The Games Page can be turned off completely.
  • You can allow access only on certain days (e.g., weekends or Fridays).
  • A daily limit can be set for how many games students can play.




Best practices

  • Use time limits and day restrictions to keep rewards balanced with learning.
  • Keep Zoodle's House available in some form (weekends or time-limited), since it directly supports vocabulary review and long-term retention.
  • Leave Word Swapper enabled whenever possible — it is uniquely effective for applying words in real-world contexts.
  • Adjust Games to fit your classroom rhythm — a busy classroom may prefer Fridays and weekend-only access.



Activities order

All enabled activities (Flashcards, Spell and Learn, etc.) open together within a lesson. While tests can be customized in several ways, activities cannot be locked into a strict step-by-step sequence.


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